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Rev Age Author Path Log message Diff
101 5185d 17h devastator / Added lights for Critcal mass E4L8  
100 5187d 5h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
99 5188d 12h devastator / added lights for XXX-Stacy  
98 5191d 3h devastator / added lights which will make you go Postal (e4l6)  
97 5195d 10h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  
96 5195d 13h devastator / Added Lights for PIGSTY - e4l5  
95 5197d 3h devastator / added lights for babe land - e4l4  
94 5197d 4h loomsday / lighthack for E2L9 and parallax definition fix for tile #816  
93 5199d 4h piterplus /highres/ Normal map for 0893-0895.  
92 5199d 17h devastator / Added lights for e4l3  
91 5207d 2h loomsday / lighthacks  
90 5207d 2h devastator / Added dynamic lights all around the level. yea baby!  
89 5207d 3h devastator / Added dynamic lights for polymer :P  
88 5207d 3h nightfright / Updated: #1646-1649/2448-2451 (Shrinker/Expander projectiles by ozz); Fixed: ice.def (wrong defs for new #675/2370 models)  
87 5207d 10h loomsday /highres/sprites/ glossy slimy slimers FTW  
86 5208d 0h loomsday /highres/sprites/ eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models.
 
85 5208d 2h loomsday / Light hack (SE49 only)  
84 5208d 8h loomsday /highres/ normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum  
83 5208d 13h loomsday /highres/ oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok)  
82 5209d 1h nightfright / Updated/added: #1109 (n/s), 1124 (n/s) by gt1750  

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