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Rev Age Author Path Log message Diff
211 4889d 2h devastator /highres/textures/ heightmap update to fit others from set.  
210 4890d 15h devastator /highres/textures/ 249 and 250 polymer, wtf? have uploaded them yesterday  
209 4890d 15h devastator /highres/textures/ renaming 1140  
208 4890d 15h devastator /highres/ def and tex 5109 (brown alien tentacles)  
207 4890d 17h plagman /highres/sprites/ Fix definitions for tripbomb/key hand.  
206 4890d 23h devastator /highres/ A complete 1140, and complete 246 249 250  
205 4892d 3h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4893d 19h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
203 4896d 1h devastator /highres/ Texture 0246 polymer  
202 4896d 7h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 
201 4901d 0h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
200 4902d 1h nightfright / Updated: E2M3.mhk  
199 4903d 1h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4903d 8h loomsday /highres/screen/ redfont13 update by SwissCm  
197 4907d 1h loomsday /highres/ Tile #4117 plymerized  
196 4907d 18h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
195 4907d 18h plagman /highres/screen/ I don't think this section is needed anymore.  
194 4908d 23h loomsday /highres/  
193 4909d 13h plagman /highres/screen/ 8-bit support for the new red font by SwissCM.  
192 4909d 15h plagman /highres/screen/ Awesome new redfont by SwissCM.  

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