Rev |
Age |
Author |
Path |
Log message |
Diff |
297 |
4515d 16h |
spiker |
/highres/sprites/ |
|
|
296 |
4516d 12h |
spiker |
/highres/sprites/ |
|
|
295 |
4522d 19h |
spiker |
/highres/ |
281 |
|
294 |
4523d 11h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4523d 23h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4525d 18h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4535d 12h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4536d 9h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4536d 11h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4540d 23h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4570d 11h |
spiker |
/highres/ |
|
|
286 |
4575d 23h |
spiker |
/highres/ |
4154 |
|
285 |
4602d 10h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4658d 10h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4658d 23h |
spiker |
/highres/ |
|
|
282 |
4659d 4h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4661d 23h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4668d 23h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4674d 11h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4717d 10h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|