Rev |
Age |
Author |
Path |
Log message |
Diff |
414 |
4305d 6h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
413 |
4333d 22h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4347d 0h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
411 |
4355d 21h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4363d 23h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4365d 1h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4369d 6h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
407 |
4451d 5h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
406 |
4454d 3h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
405 |
4459d 0h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
404 |
4459d 0h |
loomsday |
/highres/ |
tile #390 polymerized |
|
403 |
4459d 2h |
leod |
/highres/sprites/ |
oops |
|
402 |
4459d 2h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
401 |
4459d 5h |
loomsday |
/highres/ |
tile #217 polymerized |
|
400 |
4459d 6h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
399 |
4459d 6h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
398 |
4459d 6h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
397 |
4459d 10h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
396 |
4459d 23h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
395 |
4459d 23h |
leod |
/highres/ |
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder. |
|