Subversion Repositories vaca_plus

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
44 4721d 12h h266 /vaca_plus/ add 3649 credits  
43 4721d 14h spiker /vacation/sprites/  
42 4723d 10h h266 /vaca_plus/ batch file improvement  
41 4730d 8h h266 /vaca_plus/ add workaround for Microsoft Security Essentials "change dir to system32" bug  
40 4731d 7h h266 /vaca_plus/ fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination
 
39 4731d 8h h266 /vaca_plus/ fix stupid typo with assignment/comparison equals  
38 4732d 9h h266 /vaca_plus/ add automatic detection of more SVN clients  
37 4732d 13h h266 /vaca_plus/ batch file improvements  
36 4732d 14h h266 /vaca_plus/utils/windows/win32/ add msys-iconv-2.dll  
35 4733d 5h h266 /vaca_plus/ The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.  
34 4733d 11h h266 /vaca_plus/ More documentation updates.  
33 4733d 11h h266 /vaca_plus/ Give the documentation a much-needed update.  
32 4733d 12h h266 /vaca_plus/utils/windows/win32/ add more dlls  
31 4733d 12h h266 /vaca_plus/utils/windows/win32/ add msys-1.0.dll  
30 4735d 10h h266 /vaca_plus/ batch updates:
utilize pushd/popd
improve checksumming
add support for (hypothetical) demo
 
29 4739d 9h h266 /vaca_plus/ Prevent redundant inclusion of directories.  
28 4739d 14h h266 /vaca_plus/ If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.
Prevent formation of a CON incompatibility (rename GAME.CON, DEFS.CON, and USER.CON to VACA*.CON) when constructing the VACA13.SSI-based GRP.
 
27 4739d 14h h266 /vaca_plus/ Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped.
 
26 4740d 0h h266 / 42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel)
 
25 4819d 6h h266 / all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire
 

Show All