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Rev Age Author Path Log message Diff
107 5153d 14h piterplus /highres/textures/ Normals+specular for 1137, 1138  
105 5155d 12h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
100 5163d 14h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
97 5171d 18h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  
94 5173d 13h loomsday / lighthack for E2L9 and parallax definition fix for tile #816  
93 5175d 13h piterplus /highres/ Normal map for 0893-0895.  
88 5183d 12h nightfright / Updated: #1646-1649/2448-2451 (Shrinker/Expander projectiles by ozz); Fixed: ice.def (wrong defs for new #675/2370 models)  
87 5183d 19h loomsday /highres/sprites/ glossy slimy slimers FTW  
86 5184d 9h loomsday /highres/sprites/ eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models.
 
84 5184d 17h loomsday /highres/ normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum  
83 5184d 22h loomsday /highres/ oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok)  
82 5185d 10h nightfright / Updated/added: #1109 (n/s), 1124 (n/s) by gt1750  
81 5185d 10h nightfright / textures.def: fix for 3 missing tiles (450_g, 455_n, 455_s)  
79 5189d 12h loomsday /highres/textures/ update for tiles #764, 823 diffuse textures' by Ozz @ duke4.net forums
also recreated normal and specular for #823
 
78 5192d 11h loomsday /highres/ Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing  
74 5193d 19h loomsday /highres/ oopsie, some typoes in the defs  
73 5195d 9h loomsday /highres/ Tile #450 is now polymer-ready  
72 5197d 11h loomsday /highres/ Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention  
71 5199d 13h loomsday /highres/ Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized  
70 5202d 5h h266 /highres/sprites/props/ new #920 render  

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