Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
129 5106d 0h nightfright / Modified: #276 (pal0/2/23), 305, 362, 378, 823, 1215-1217  
126 5116d 7h nightfright / Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work)  
125 5116d 23h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
124 5118d 0h nightfright /highres/ Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8)  
123 5118d 3h loomsday /highres/sprites/ normal + spec for #937 (Book Store Sign)  
122 5118d 21h nightfright / Missing contents since 04-2010 (Part 2)  
121 5118d 21h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
120 5118d 23h loomsday /highres/ Tiles #0181 and #0783 by Ozz  
118 5123d 3h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
114 5150d 5h loomsday /highres/ Tile #0449 is now polymerized  
113 5151d 4h loomsday /highres/  
112 5155d 1h loomsday /highres/sprites/ new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr...
 
111 5158d 23h devastator /highres/ definition for 454  
110 5158d 23h devastator /highres/textures/ texture files for 454  
109 5159d 1h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
108 5160d 3h piterplus /highres/ Forgot to change defs (sh_t happens)  
107 5160d 3h piterplus /highres/textures/ Normals+specular for 1137, 1138  
105 5162d 1h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
100 5170d 3h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
97 5178d 8h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  

Show All