Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4495d 16h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4506d 11h |
spiker |
/highres/sprites/ |
|
|
296 |
4507d 7h |
spiker |
/highres/sprites/ |
|
|
295 |
4513d 14h |
spiker |
/highres/ |
281 |
|
294 |
4514d 6h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4514d 18h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4516d 13h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4526d 7h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4527d 5h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4527d 6h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4531d 18h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4561d 6h |
spiker |
/highres/ |
|
|
286 |
4566d 18h |
spiker |
/highres/ |
4154 |
|
285 |
4593d 5h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4649d 5h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4649d 18h |
spiker |
/highres/ |
|
|
282 |
4649d 23h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4652d 18h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4659d 18h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4708d 5h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|