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309 4461d 20h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
308 4461d 21h leod /highres/ texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png)
 
307 4462d 2h leod /highres/ fix 724_d  
306 4462d 8h leod /highres/ JPG->PNG conversions reverted  
305 4462d 20h leod /highres/ JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
 
304 4462d 21h leod /highres/textures/ Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch.  
303 4462d 22h leod /highres/ More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
 
302 4463d 7h leod /highres/textures/ fix case of 1151 #2  
301 4463d 7h leod /highres/textures/ fix case of 1151 #1  
300 4463d 7h leod /highres/ First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
 
299 4463d 17h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
298 4464d 10h devastator /highres/ added 1139 1151 Dif Nrm Spec  
297 4475d 6h spiker /highres/sprites/  
296 4476d 2h spiker /highres/sprites/  
295 4482d 9h spiker /highres/ 281  
294 4483d 1h spiker /highres/ Added 4266  
293 4483d 12h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4485d 8h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4495d 2h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4495d 23h nightfright / Modified: frozen textures for #603 (Supertanker model)  

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