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Rev Age Author Path Log message Diff
241 4820d 10h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4821d 9h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4829d 8h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4830d 16h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
236 4836d 23h h266 /highres/sprites/ #109 decal for E4L8  
235 4837d 8h nightfright / empyrock modifications from Mar 28  
232 4841d 15h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...  
231 4841d 17h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4842d 8h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
227 4843d 8h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
225 4843d 9h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
223 4844d 6h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4845d 8h nightfright / Fixing messed up #220 commit, part 2  
221 4845d 8h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4845d 8h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4849d 3h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4849d 9h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4849d 10h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4850d 5h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4850d 8h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  

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