Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
191 4876d 22h loomsday /highres/ #413 is now polymerized  
190 4885d 20h loomsday /highres/ #0877 is now polymer ready  
188 4891d 4h devastator /highres/ fixed heightmap and gloss level for 717  
186 4891d 5h devastator /highres/textures/ 717 polymer version  
183 4901d 17h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
182 4902d 18h loomsday /highres/  
180 4907d 19h loomsday /highres/textures/ revised  
179 4907d 19h loomsday /highres/ #372 revised, #368 polymerized  
178 4908d 19h loomsday /highres/ #462-#464 tileset polymerized  
176 4926d 19h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 4926d 23h loomsday /highres/  
174 4945d 20h nightfright / Fixed: #345_s (tga -> png)  
171 4957d 6h devastator /highres/textures/ 3d texture 0345  
169 4957d 6h devastator /highres/textures/ 0347 textures only  
168 4957d 18h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 4957d 22h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 4958d 18h loomsday /highres/ #460 polymerized by Devastator  
165 4958d 19h loomsday /highres/ this tileset can be seen in many places in E4L11 Area 51  
164 4959d 14h loomsday /highres/ Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there  
162 5010d 4h nightfright / Added: #699 (d/n/s)  

Show All