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269 4734d 2h loomsday /highres/ polymerTile #318  
268 4735d 1h loomsday /highres/ polymer-ed tile #317  
266 4745d 23h loomsday /highres/ #371 polymerized, #152 glow added  
265 4749d 13h spiker /highres/ Fixes some broken normal maps  
264 4768d 9h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4774d 5h nightfright / Updated: #821, 1189, 2493  
261 4795d 0h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
259 4798d 11h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
257 4804d 0h parkar / Added installer source.  
237 4839d 6h devastator /highres/ 349 and 454 diffuse update  
234 4845d 5h devastator /highres/ 333-334 Tentacles embracing  
233 4845d 9h devastator /highres/ Remade 344 for future tentacle embracing.  
229 4848d 23h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
228 4848d 23h nightfright /highres/textures/ Deleted for renaming: 249_D, 250_D/S, 746_N/S  
227 4848d 23h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
226 4849d 0h devastator /highres/ 1140 embracing set for japanese paper-walls  
219 4851d 8h devastator /highres/ Embracing tentacles textures and gloss map for 0195  
213 4856d 1h devastator /highres/textures/ updates for normal maps  
212 4858d 23h devastator /highres/ 3381 + specular map for 1169 + some fixes with parallax scale in tentacles  
211 4859d 2h devastator /highres/textures/ heightmap update to fit others from set.  

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