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427 4164d 23h loomsday /highres/ normal for (not really a polymer texture) #1188  
/highres/textures/1188_n.png
/highres/textures.def
423 4171d 23h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/highres/textures/4103_n.png
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4211_d.png
/highres/textures_polymost.def
422 4172d 21h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
/highres/textures/4211_d.png
/highres/textures.def
421 4172d 23h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4210_s.png
/highres/textures.def
420 4173d 1h loomsday /highres/ usermap tile #4156 polymer version  
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4156_s.png
/highres/textures.def
419 4173d 7h loomsday /highres/ #4104 polymer version  
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4104_s.png
/highres/textures.def
417 4174d 15h loomsday /highres/ #4103 polymer version  
/highres/textures/4103_d.png
/highres/textures/4103_n.png
/highres/textures/4103_s.png
/highres/textures.def
416 4179d 4h loomsday /highres/ usermaps tile #4155 polymer version  
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4155_s.png
/highres/textures.def
406 4337d 2h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
/highres/textures/1015.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/textures.def
/highres/textures_polymost.def
405 4341d 23h loomsday /highres/textures/ more accurate glowmap  
/highres/textures/0390_g.png
404 4342d 0h loomsday /highres/ tile #390 polymerized  
/highres/textures/0390_d.png
/highres/textures/0390_g.png
/highres/textures/0390_n.png
/highres/textures/0390_s.png
/highres/textures.def
401 4342d 4h loomsday /highres/ tile #217 polymerized  
/highres/textures/0217_d.png
/highres/textures/0217_n.png
/highres/textures/0217_s.png
/highres/textures.def
399 4342d 5h leod /highres/ Polymost: 0156 pal 22  
/highres/textures/0156_22.png
/highres/textures_polymost.def
396 4342d 22h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
/highres/textures/0152_g.png
/highres/textures/0153_g.png
/duke3d.def
/highres/textures_polymost.def
395 4342d 22h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
/highres/textures/0152_d_g.png
/highres/textures/0153_d_g.png
/highres/textures/0152_g.png
/highres/textures/0153_g.png
/highres/textures.def
389 4350d 23h leod /highres/textures/ 1103 PNGout-processed since ImageMagick declared it corrupt  
/highres/textures/1103.png
388 4354d 2h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
/highres/sprites/firstperson_polymost/2545_muzzle_flash.png
/highres/textures/0828_n.png
/highres/sprites/firstperson_polymost.def
/highres/textures.def
/highres/textures_polymost.def
382 4360d 0h loomsday /highres/ #216 polymerized  
/highres/textures/0216_d.png
/highres/textures/0216_n.png
/highres/textures/0216_s.png
/highres/textures.def
381 4360d 8h loomsday /highres/ #353 polymerized  
/highres/textures/0353_d.png
/highres/textures/0353_n.png
/highres/textures/0353_s.png
/highres/textures.def
380 4362d 20h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
/highres/sprites/firstperson/2510_devastator_d.png
/highres/sprites/firstperson/2536_chaingun_d.png
/highres/sprites/firstperson/2544_rpg_d.png
/highres/sprites/props/0916_fireext_d.png
/highres/sprites/props/0917_firealarm_d.png
/highres/textures/0156_22_d.png
/highres/sprites/firstperson/2510_devastator.png
/highres/sprites/firstperson/2536_chaingun.png
/highres/sprites/firstperson/2544_rpg.png
/highres/sprites/props/0916_fireext.png
/highres/sprites/props/0917_firealarm.png
/highres/textures/0156_22.png
/highres/sprites/firstperson.def
/highres/sprites/props.def
/highres/textures.def

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