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600 3812d 20h loomsday /highres/ tile #705/706 polymerized  
/highres/textures/0705_d.png
/highres/textures/0705_g.png
/highres/textures/0705_n.png
/highres/textures/0705_s.png
/highres/textures/0706_d.png
/highres/textures/0706_n.png
/highres/textures/0706_s.png
/highres/textures.def
599 3819d 16h loomsday /highres/ animated tile #294-296 polymerized  
/highres/textures/0294_d.png
/highres/textures/0294_n.png
/highres/textures/0294_s.png
/highres/textures/0295_d.png
/highres/textures/0296_d.png
/highres/textures.def
/highres/textures/0294_g.png
/highres/textures/0295_g.png
/highres/textures/0296_g.png
598 3820d 0h loomsday /highres/ tile #451/452 polymerized  
/highres/textures/0451_d.png
/highres/textures/0451_n.png
/highres/textures/0451_s.png
/highres/textures/0452_d.png
/highres/textures.def
/highres/textures/0451_g.png
597 3820d 15h loomsday /highres/ tile #453 polymerized  
/highres/textures/0453_d.png
/highres/textures/0453_n.png
/highres/textures/0453_s.png
/highres/textures.def
594 3841d 13h leod / UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations;
 
/maphacks/usermaps/Duke23_4-2010-03-16.mhk
/maphacks/usermaps/Duke23_4-2011-04-23.mhk
/maphacks/usermaps/TAM-2006-07-23.mhk
/maphacks/usermaps/WETDREAM.mhk
/maphacks/usermaps/X64-2-dnwmd.mhk
/maphacks/usermaps/X64-2.mhk
/maphacks/usermaps/mm.mhk
/maphacks/usermaps/pigsmen.mhk
/maphacks/usermaps/tam-2003-05-10.mhk
/highres/textures/0156_22_d.png
/highres/textures/0156_d.png
/highres/textures/0156_n.png
/highres/textures/0156_s.png
/hrp_todo.txt
/maphacks/bolduc/Entrapped.mhk
/maphacks/undertaker/desert_complex.mhk
/maphacks/usermaps/0JADE.mhk
/maphacks/usermaps/4GODSAKE.mhk
/maphacks/usermaps/Abig1.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/LOST.mhk
/maphacks/usermaps/LPT.mhk
/maphacks/usermaps/Moonbas2.mhk
/maphacks/usermaps/Taamalus.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/looking_glass_DM.mhk
/maphacks/usermaps/sector4.mhk
/maphacks/usermaps/smnd.mhk
/maphacks/usermaps_mhk.def
593 3846d 16h loomsday /highres/textures/ resolution and cosmetic update  
/highres/textures/0156_22_d.png
/highres/textures/0156_d.png
/highres/textures/0156_n.png
/highres/textures/0156_s.png
588 3867d 18h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
/highres/sprites/props_polymost/4583_pipe.md3
/maphacks/usermaps/LCITY.mhk
/maphacks/usermaps/LTEMPLE.mhk
/maphacks/usermaps/PAIN.mhk
/maphacks/usermaps/PAIN_ATT.mhk
/maphacks/usermaps/POLARISO.mhk
/maphacks/usermaps/POLOUT2.mhk
/highres/sprites/props/4583_d.png
/highres/sprites/props/4583_n.png
/highres/sprites/props/4583_s.png
/highres/sprites/props_polymost.def
/highres/textures/0791_d.png
/highres/textures/0791_n.png
/highres/textures/0791_s.png
/highres/textures/0793_d.png
/highres/textures/0793_n.png
/highres/textures/0793_s.png
/highres/textures/4201_d.png
/highres/textures/4201_n.png
/highres/textures/4201_s.png
/highres/textures/4282_d.png
/highres/textures/4282_n.png
/highres/textures/4282_s.png
/highres/textures/4286_d.png
/highres/textures/4286_n.png
/highres/textures/4286_s.png
/highres/textures/4287_d.png
/highres/textures/4287_n.png
/highres/textures/4287_s.png
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!DOOM!02.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!SPACESHIP!08.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/opblitz/E5M1-2012-03-13.mhk
/maphacks/opblitz/E5M1-2012-03-27.mhk
/maphacks/opblitz/E5M2-2012-03-13.mhk
/maphacks/opblitz/E5M2-2012-03-27.mhk
/maphacks/opblitz/E5M3-2012-03-13.mhk
/maphacks/opblitz/E5M3-2012-03-27.mhk
/maphacks/opblitz/E5M4-2012-03-13.mhk
/maphacks/opblitz/E5M4-2012-03-27.mhk
/maphacks/opblitz/E5M5-2012-03-13.mhk
/maphacks/opblitz/E5M5-2012-03-27.mhk
/maphacks/usermaps_mhk.def
587 3868d 11h loomsday /highres/ re-added #4201 due to some svn glitch, + #0791 polymerized  
/highres/textures/0791_d.png
/highres/textures/0791_n.png
/highres/textures/0791_s.png
/highres/textures/4201_d.png
/highres/textures/4201_n.png
/highres/textures/4201_s.png
/highres/textures.def
586 3868d 12h loomsday /highres/ #4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict)  
/highres/textures/0793_d.png
/highres/textures/0793_n.png
/highres/textures/0793_s.png
/highres/textures/4282_d.png
/highres/textures/4282_n.png
/highres/textures/4282_s.png
/highres/textures.def
584 3868d 22h loomsday /highres/ #4286, #4287 polymerized (derelict set)  
/highres/textures/4286_d.png
/highres/textures/4286_n.png
/highres/textures/4286_s.png
/highres/textures/4287_d.png
/highres/textures/4287_n.png
/highres/textures/4287_s.png
/highres/textures.def
583 3869d 11h leod / 4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews
 
/highres/textures/4308_s.png
/maphacks/gee/Wgcitdm2.mhk
/maphacks/gee/Wgcitdm2_ATT.mhk
/maphacks/gee/wgrealms/Wgr5-dnwmd.mhk
/maphacks/usermaps/AGONY.mhk
/maphacks/usermaps/JMW-DM1.mhk
/maphacks/usermaps/New_Angeles_ATT.mhk
/maphacks/usermaps/OUTPOST.mhk
/maphacks/usermaps/THEYARD2.mhk
/maphacks/usermaps/TOWER.mhk
/maphacks/usermaps/TOWER_ATT.mhk
/highres/textures/4308_S.png
/highres/textures/0196_d.png
/highres/textures/0196_n.png
/highres/textures/0196_s.png
/highres/textures/4283_d.png
/highres/textures/4283_n.png
/highres/textures/4285_d.png
/highres/textures/4285_g.png
/highres/textures/4285_n.png
/highres/textures/4285_s.png
/highres/textures/4308_d.png
/highres/textures/4308_n.png
/maphacks/gee/WGCity.mhk
/maphacks/gee/gee_mhk.def
/maphacks/gee/wgrealms/BEERZITY.mhk
/maphacks/gee/wgrealms/Wgr1.mhk
/maphacks/gee/wgrealms/Wgr2.mhk
/maphacks/gee/wgrealms/Wgr3.mhk
/maphacks/gee/wgrealms/Wgr4.mhk
/maphacks/gee/wgrealms/Wgr5.mhk
/maphacks/gee/wgrealms/wgrealms_mhk.def
/maphacks/hightreason/0_RS_0051.mhk
/maphacks/hightreason/HT_EDF_V1-2011-02-23.mhk
/maphacks/hightreason/HT_EDF_V1-2011-10-08.mhk
/maphacks/hightreason/LunarPrison_0092.mhk
/maphacks/hightreason/LunarPrison_0099.mhk
/maphacks/hightreason/Quantum_200.mhk
/maphacks/hightreason/SpaceStation_0042.mhk
/maphacks/hightreason/SpaceStation_0043.mhk
/maphacks/puritan/NEUTRON.mhk
/maphacks/puritan/Nostromo.mhk
/maphacks/puritan/QMC_Pur.mhk
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/Undesire.mhk
/maphacks/puritan/alien-resurrection.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/sandt_mhk.def
/maphacks/usermaps/Bobsp4-2013-10-24.mhk
/maphacks/usermaps/Bobsp4.mhk
/maphacks/usermaps/Highland.mhk
/maphacks/usermaps/LORCH_Abducted.mhk
/maphacks/usermaps/PJSLOTH1.mhk
/maphacks/usermaps/THE_BASE.mhk
/maphacks/usermaps/crashandburn1.0.mhk
/maphacks/usermaps/glb.mhk
/maphacks/usermaps/npm1.mhk
/maphacks/usermaps/routine.mhk
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
582 3869d 13h loomsday /highres/ #4285 polymerized (part of set in derelict map)  
/highres/textures/4285_d.png
/highres/textures/4285_g.png
/highres/textures/4285_n.png
/highres/textures/4285_s.png
/highres/textures.def
581 3869d 15h loomsday /highres/ tile #4308 polymerized (another part of derelict set)  
/highres/textures/4308_S.png
/highres/textures/4308_d.png
/highres/textures/4308_n.png
/highres/textures.def
579 3870d 14h loomsday /highres/ tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict  
/highres/textures/4283_d.png
/highres/textures/4283_n.png
/highres/textures/4283_s.png
/highres/textures.def
578 3871d 14h loomsday /highres/ tile #196 polymerized  
/highres/textures/0196_d.png
/highres/textures/0196_n.png
/highres/textures/0196_s.png
/highres/textures.def
572 3892d 15h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
/maphacks/nw_hrp
/maphacks/nw_hrp/nwinter_mhk.def
/maphacks/usermaps/LARCTIC.mhk
/maphacks/usermaps/TheStorm.mhk
/maphacks/vaca_hrp
/maphacks/vaca_hrp/vaca_mhk.def
/highres/sprites/characters.def
/highres/sprites/characters/1354_armor.png
/highres/sprites/characters/1354_luke.png
/highres/sprites/characters/1354_rope.png
/highres/sprites/characters_polymost.def
/highres/textures/0280_d.png
/highres/textures/0280_n.png
/highres/textures/0280_s.png
/highres/textures_polymost.def
/hrp_todo.txt
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/puritan/Nostromo.mhk
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/EBase.mhk
/maphacks/usermaps/1_bitch.mhk
/maphacks/usermaps/DEVIL'S ROCKS.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/dharga.mhk
/maphacks/usermaps_mhk.def
571 3893d 17h spiker / 0280  
/highres/textures/0280_d.png
/highres/textures/0280_n.png
/highres/textures/0280_s.png
/highres/textures.def
/hrp_todo.txt
569 3895d 13h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
/highres/sprites/props/1275.png
/highres/sprites/props/1276_newspaper.md3
/highres/sprites/props/1276_newspaper.png
/maphacks/gambini/hydrost-attrition.mhk
/maphacks/gambini/hydrost.mhk
/maphacks/gambini/mortum61.mhk
/maphacks/puritan/QMC_Pur.mhk
/maphacks/usermaps/Discard-attrition.mhk
/maphacks/usermaps/GbaR.mhk
/maphacks/usermaps/Ogbb-attrition.mhk
/maphacks/usermaps/WARDOME.mhk
/maphacks/usermaps/donedust-attrition.mhk
/highres/sprites/props/1275_newspaper.md3
/highres/sprites/props/1275_newspaper.png
/maphacks/usermaps/DiscardAttrition.mhk
/maphacks/usermaps/OgbbAttrition.mhk
/maphacks/usermaps/donedustAttrition.mhk
/E4L6.mhk
/highres/detail/paper_crumpled.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/5099_d.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/hrp_todo.txt
/maphacks/3drealms/E4L6.mhk
/maphacks/3drealms_polymost/E4L6_polymost.mhk
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/maphacks/dc_hrp/DUKEDC1.mhk
/maphacks/dc_hrp/DUKEDC2.mhk
/maphacks/dc_hrp/DUKEDC5.mhk
/maphacks/dc_hrp/DUKEDC7.mhk
/maphacks/dc_hrp/DUKEDC8.mhk
/maphacks/dc_hrp/dukedc_mhk.def
/maphacks/gambini/2hoursmyballs.mhk
/maphacks/gambini/It_Lives 1.05.mhk
/maphacks/gambini/gambini_mhk.def
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/Undesire.mhk
/maphacks/puritan/alien-resurrection.mhk
/maphacks/puritan/puritan_mhk.def
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/EBase.mhk
/maphacks/usermaps/Discard.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/Ogbb.mhk
/maphacks/usermaps/donedust.mhk
/maphacks/usermaps_mhk.def
567 3900d 0h spiker /highres/textures/ 5099-5104 update  
/highres/textures/5099_d.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
565 3903d 17h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
/highres/sprites/firstperson_polymost/2521_mightyboot.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot.md3
/highres/sprites/firstperson_polymost/2522_mightyboot.md3
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/highres/sprites/firstperson/2521_mightyboot.jpg
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/firstperson_polymost.def
/highres/textures/4900.png
/highres/textures/4900_1.png
/highres/textures/4901.png
/highres/textures/4901_1.png
/highres/textures/4902.png
/highres/textures/4902_1.png
/highres/textures_polymost.def
/maphacks/billyboy/billyboy_mhk.def
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
/maphacks/marquez/orbital_oblivion/VIEWPORT.mhk

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