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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
textures_polymost.def
@ 727
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435
4293d 1h
leod
/
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
430
4307d 7h
leod
/
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder
423
4320d 0h
leod
/highres/
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
418
4321d 20h
leod
/
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
406
4485d 3h
leod
/
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version
399
4490d 6h
leod
/highres/
Polymost: 0156 pal 22
396
4490d 23h
leod
/
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
392
4495d 6h
leod
/highres/
Polymost: detail maps for diffuse maps borrowed from Polymer
388
4502d 3h
leod
/highres/
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
387
4504d 7h
leod
/highres/
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled
377
4514d 3h
loomsday
/highres/
oops
359
4559d 5h
loomsday
/highres/
new polymost #367 & #368
358
4563d 1h
loomsday
/highres/
polymost #369 texture revised
356
4563d 7h
loomsday
/highres/
polymost #317, #318 revised
352
4571d 6h
loomsday
/highres/
#0159 polymost
348
4576d 22h
spiker
/
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