Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
duke3d_hrp
(root)
/
/
highres
/
sprites
/
effects/
@ 633
– Rev 657
Rev
Show changed files
|
Directory listing
|
RSS feed
Filtering Options
From rev
To rev
Max revs
Search history for
Show All
Rev
Age
Author
Path
Log message
Diff
657
3542d 4h
leod
/
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
629
3836d 23h
leod
/highres/sprites/
Rename scraps to match names.h, part #2
628
3836d 23h
leod
/highres/sprites/effects/
Rename scraps to match names.h, part #1
614
3861d 18h
leod
/
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks
611
3876d 1h
loomsday
/highres/sprites/
sprite #660 updated to polymer (normalmap & specularpower value set)
521
4056d 9h
leod
/highres/sprites/
PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, jibs, projectiles, switches
Both new and old PNGs convert to binary identical TGAs
361
4479d 23h
loomsday
/highres/sprites/effects/
a bit of enhancement
348
4504d 19h
spiker
/