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Rev Age Author Path Log message Diff
121 5113d 13h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
120 5113d 14h loomsday /highres/ Tiles #0181 and #0783 by Ozz  
119 5117d 18h devastator / added lights for e1l3  
118 5117d 18h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
117 5123d 20h devastator / updated lights for e1l2  
116 5138d 14h devastator / single light fix for E1L2  
115 5139d 1h devastator / lights for e1l2  
114 5144d 20h loomsday /highres/ Tile #0449 is now polymerized  
113 5145d 19h loomsday /highres/  
112 5149d 16h loomsday /highres/sprites/ new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr...
 
111 5153d 15h devastator /highres/ definition for 454  
110 5153d 15h devastator /highres/textures/ texture files for 454  
109 5153d 16h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
108 5154d 19h piterplus /highres/ Forgot to change defs (sh_t happens)  
107 5154d 19h piterplus /highres/textures/ Normals+specular for 1137, 1138  
106 5155d 17h devastator / lights for area 51  
105 5156d 16h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
104 5159d 4h devastator / Stadium relighting, old lights are commented  
103 5159d 4h devastator / added lights for "The Queen" e4l10  
102 5159d 21h devastator / Added Lights for DERELICT, E4L9  

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