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Rev Age Author Path Log message Diff
116 5237d 23h devastator / single light fix for E1L2  
115 5238d 10h devastator / lights for e1l2  
114 5244d 5h loomsday /highres/ Tile #0449 is now polymerized  
113 5245d 4h loomsday /highres/  
112 5249d 1h loomsday /highres/sprites/ new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr...
 
111 5252d 23h devastator /highres/ definition for 454  
110 5252d 23h devastator /highres/textures/ texture files for 454  
109 5253d 1h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
108 5254d 3h piterplus /highres/ Forgot to change defs (sh_t happens)  
107 5254d 3h piterplus /highres/textures/ Normals+specular for 1137, 1138  
106 5255d 1h devastator / lights for area 51  
105 5256d 1h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
104 5258d 12h devastator / Stadium relighting, old lights are commented  
103 5258d 13h devastator / added lights for "The Queen" e4l10  
102 5259d 5h devastator / Added Lights for DERELICT, E4L9  
101 5262d 15h devastator / Added lights for Critcal mass E4L8  
100 5264d 3h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
99 5265d 10h devastator / added lights for XXX-Stacy  
98 5268d 1h devastator / added lights which will make you go Postal (e4l6)  
97 5272d 8h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  

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