Rev |
Age |
Author |
Path |
Log message |
Diff |
152 |
5194d 3h |
nightfright |
/ |
Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d |
|
151 |
5195d 12h |
nightfright |
/ |
Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works) |
|
150 |
5195d 14h |
loomsday |
/highres/ |
uncommented deflines for #186
added heightmap and new specmap for #398 |
|
149 |
5196d 4h |
loomsday |
/highres/ |
fix for #0454 |
|
148 |
5196d 8h |
nightfright |
/ |
Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454 |
|
147 |
5196d 11h |
nightfright |
/ |
Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures |
|
146 |
5198d 1h |
loomsday |
/highres/ |
specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized |
|
145 |
5198d 2h |
nightfright |
/ |
Modified: #742_n/s; Re-added textures removed in build #144 |
|
144 |
5199d 5h |
nightfright |
/ |
Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133) |
|
143 |
5200d 0h |
nightfright |
/ |
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764 |
|
142 |
5201d 8h |
nightfright |
/ |
Added: #211_n/s, 3397_d/n/s; Modified: #211; Deleted: #707_1/2/7/8, 708_1/2/7/8 |
|
141 |
5208d 2h |
loomsday |
/highres/ |
glow map for #457, #458 is now polymer ready. |
|
140 |
5209d 2h |
nightfright |
/ |
Added: #218_n/s; Modified: #218, 276_2, 724, 823_s |
|
139 |
5212d 1h |
loomsday |
/highres/ |
Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear |
|
138 |
5219d 3h |
nightfright |
/ |
Modified: #1046, 1204 (d/n/s) |
|
137 |
5224d 4h |
loomsday |
/ |
pal 2 tint tweaked into more reddish rather than orange |
|
136 |
5226d 2h |
nightfright |
/ |
Modified: #360, 361, 363 |
|
135 |
5231d 2h |
loomsday |
/highres/sprites/monsters/ |
faces normals have been rebuilt to prevent weird faces flickering at least on my end, and also on the screens posted by Zilppuri himself. |
|
134 |
5231d 9h |
devastator |
/ |
light for E1L6 |
|
133 |
5232d 0h |
nightfright |
/ |
Added: #1820 (pal 17 skin); Modified: #783_s |
|