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Rev Age Author Path Log message Diff
109 5212d 23h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
108 5214d 2h piterplus /highres/ Forgot to change defs (sh_t happens)  
107 5214d 2h piterplus /highres/textures/ Normals+specular for 1137, 1138  
106 5215d 0h devastator / lights for area 51  
105 5216d 0h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
104 5218d 11h devastator / Stadium relighting, old lights are commented  
103 5218d 12h devastator / added lights for "The Queen" e4l10  
102 5219d 4h devastator / Added Lights for DERELICT, E4L9  
101 5222d 14h devastator / Added lights for Critcal mass E4L8  
100 5224d 1h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
99 5225d 8h devastator / added lights for XXX-Stacy  
98 5228d 0h devastator / added lights which will make you go Postal (e4l6)  
97 5232d 6h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  
96 5232d 9h devastator / Added Lights for PIGSTY - e4l5  
95 5234d 0h devastator / added lights for babe land - e4l4  
94 5234d 1h loomsday / lighthack for E2L9 and parallax definition fix for tile #816  
93 5236d 0h piterplus /highres/ Normal map for 0893-0895.  
92 5236d 14h devastator / Added lights for e4l3  
91 5243d 22h loomsday / lighthacks  
90 5243d 23h devastator / Added dynamic lights all around the level. yea baby!  

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