Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
231 |
4975d 7h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
/highres/screen/menu/3190_spinnuke.md3 /highres/sprites/characters/1353_spacemarine.md3 /highres/sprites/firstperson/2375_slimecrunch.md3 /highres/sprites/firstperson/2566_tripbomb.md3 /highres/sprites/jibs/1768_trooperhead.md3 /highres/sprites/jibs/1772_trooperarm.md3 /highres/sprites/jibs/1776_trooperleg.md3 /highres/sprites/jibs/2255_heart.md3 /highres/sprites/monsters/1550_shark.md3 /highres/sprites/monsters/1915_commander.md3 /highres/sprites/monsters/1975_pigtank.md3 /highres/sprites/monsters/2350_gunturret.md3 /highres/sprites/pickups/0026_pipebomb.md3 /highres/sprites/pickups/0027_tripbomb.md3 /highres/sprites/pickups/0041_chaingunammo.md3 /highres/sprites/pickups/0042_devistatorammo.md3 /highres/sprites/pickups/0044_rpgammo.md3 /highres/sprites/pickups/0047_pipebombbox.md3 /highres/sprites/pickups/0054_armor.md3 /highres/sprites/pickups/0056_scubagear.md3 /highres/sprites/pickups/0059_nightvison.md3 /highres/sprites/pickups/0060_keycard.md3 /highres/sprites/pickups/0061_boots.md3 /highres/sprites/projectiles/2605_rocket.md3 /highres/sprites/props/0160_doorshock.md3 /highres/sprites/props/0407_fansprite.md3 /highres/sprites/props/0411_fanspritebroke.md3 /highres/sprites/props/0480_observatory.md3 /highres/sprites/props/0536_tube.md3 /highres/sprites/props/0537_tube.md3 /highres/sprites/props/0556_chair1.md3 /highres/sprites/props/0559_brokenchair.md3 /highres/sprites/props/0697_pot1.md3 /highres/sprites/props/0762_mike.md3 /highres/sprites/props/0765_vase.md3 /highres/sprites/props/0904_woodenhorse.md3 /highres/sprites/props/0978_cone.md3 /highres/sprites/props/0990_tire.md3 /highres/sprites/props/1006_barstol.md3 /highres/sprites/props/1037_rtable.md3 /highres/sprites/props/1055_cineline.md3 /highres/sprites/props/1232_canwithsomething.md3 /highres/sprites/props/1818_cannonballpile.md3 /highres/sprites/props/2200_feces.md3 /highres/sprites/props/poolballs/0901_stripeball.md3 /highres/sprites/signs/1210_guilty.md3 /highres/sprites/signs/4495_slipsign.md3
/highres/screen/menu/3190_spinnuke.md2 /highres/sprites/characters/1353_spacemarine.md2 /highres/sprites/firstperson/2375_slimecrunch.md2 /highres/sprites/firstperson/2566_tripbomb.md2 /highres/sprites/jibs/1768_trooperhead.md2 /highres/sprites/jibs/1772_trooperarm.md2 /highres/sprites/jibs/1776_trooperleg.md2 /highres/sprites/jibs/2255_heart.md2 /highres/sprites/monsters/1550_shark.md2 /highres/sprites/monsters/1915_commander.md2 /highres/sprites/monsters/1975_pigtank.md2 /highres/sprites/monsters/2350_gunturret.md2 /highres/sprites/pickups/0026_pipebomb.md2 /highres/sprites/pickups/0027_tripbomb.md2 /highres/sprites/pickups/0041_chaingunammo.md2 /highres/sprites/pickups/0042_devistatorammo.md2 /highres/sprites/pickups/0044_rpgammo.md2 /highres/sprites/pickups/0047_pipebombbox.md2 /highres/sprites/pickups/0054_armor.md2 /highres/sprites/pickups/0056_scubagear.md2 /highres/sprites/pickups/0059_nightvison.md2 /highres/sprites/pickups/0060_keycard.md2 /highres/sprites/pickups/0061_boots.md2 /highres/sprites/projectiles/2605_rocket.md2 /highres/sprites/props/0160_doorshock.md2 /highres/sprites/props/0407_fansprite.md2 /highres/sprites/props/0411_fanspritebroke.md2 /highres/sprites/props/0480_observatory.md2 /highres/sprites/props/0536_tube.md2 /highres/sprites/props/0537_tube.md2 /highres/sprites/props/0556_chair1.md2 /highres/sprites/props/0559_brokenchair.md2 /highres/sprites/props/0697_pot1.md2 /highres/sprites/props/0762_mike.md2 /highres/sprites/props/0765_vase.md2 /highres/sprites/props/0904_woodenhorse.md2 /highres/sprites/props/0978_cone.md2 /highres/sprites/props/0990_tire.md2 /highres/sprites/props/1006_barstol.md2 /highres/sprites/props/1026_horseonside.md2 /highres/sprites/props/1037_rtable.md2 /highres/sprites/props/1055_cineline.md2 /highres/sprites/props/1232_canwithsomething.md2 /highres/sprites/props/1818_cannonballpile.md2 /highres/sprites/props/2200_feces.md2 /highres/sprites/props/poolballs/0901_stripeball.md2 /highres/sprites/signs/1210_guilty.md2 /highres/sprites/signs/1210p_guilty.md2 /highres/sprites/signs/1211_innocent.md2 /highres/sprites/signs/4495_slipsign.md2
/highres/screen/menu.def /highres/screen/menu/2492_version.png /highres/sprites/characters.def /highres/sprites/firstperson.def /highres/sprites/jibs.def /highres/sprites/monsters.def /highres/sprites/pickups.def /highres/sprites/projectiles.def /highres/sprites/props.def /highres/sprites/signs.def /hrp_readme.txt
|
230 |
4975d 22h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
/highres/sprites/props/1227_nukebarrel.md3 /highres/sprites/props/1233_money.md3 /highres/sprites/props/4410_letter.md3 /highres/sprites/props/4460_cert.md3
/highres/sprites/props/1227_nukebarrel.md2 /highres/sprites/props/1233_money.md2 /highres/sprites/props/4410_letter.md2 /highres/sprites/props/4460_cert.md2
/highres/screen/menu/2492_version.png /highres/sprites/props.def /highres/sprites/props/0951_box.md3 /highres/sprites/props/0951_box.png /highres/sprites/switches.def /highres/sprites/switches/0166_techswitch.md3 /hrp_readme.txt
|
229 |
4976d 22h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
/highres/textures/0249_d.png /highres/textures/0250_d.png /highres/textures/0250_s.png /highres/textures/0746_n.png /highres/textures/0746_s.png
/highres/screen/menu/2492_version.png /hrp_readme.txt
|
228 |
4976d 22h |
nightfright |
/highres/textures/ |
Deleted for renaming: 249_D, 250_D/S, 746_N/S |
|
/highres/textures/0249_D.png /highres/textures/0250_D.png /highres/textures/0250_S.png /highres/textures/0746_N.png /highres/textures/0746_S.png
|
227 |
4976d 22h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
/highres/screen/menu/2492_version.png /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0049_shotgunammo.png /highres/sprites/switches.def /highres/sprites/switches/0146_multiswitch.md3 /highres/textures/0250_D.png /highres/textures/0250_S.png /highres/textures/0746_N.png /highres/textures/0746_S.png /hrp_readme.txt
|
226 |
4976d 23h |
devastator |
/highres/ |
1140 embracing set for japanese paper-walls |
|
/highres/textures/0746_N.png /highres/textures/0746_S.png /highres/textures/0751_d.png /highres/textures/0751_n.png /highres/textures/0751_s.png /highres/textures/0752_d.png /highres/textures/0752_n.png /highres/textures/0752_s.png
/highres/textures.def
|
225 |
4976d 23h |
loomsday |
/highres/sprites/ |
fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update |
|
/highres/sprites/firstperson/duke_hand_s.png /highres/sprites/props.def /highres/sprites/props/0542_globe.md3
|
224 |
4977d 0h |
loomsday |
/highres/ |
Tile #239: definition fix for parallaxmapping |
|
/highres/textures.def
|
223 |
4977d 20h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
/highres/screen/hud/0049_shotgunammo.png /highres/screen/menu/2492_version.png /highres/sprites/pickups.def /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0049_shotgunammo.png /hrp_readme.txt
|
222 |
4978d 22h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/sprites/firstperson/2563_tripkeyhand.png
/highres/screen/menu/2492_version.png /hrp_readme.txt
|
221 |
4978d 22h |
nightfright |
/highres/sprites/ |
Fixing messed up #220 revision |
|
/highres/sprites/firstperson/2563_tripbombhand.png /highres/sprites/firstperson/2568_keycardhand.png
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2563_tripkeyhand.png
|
220 |
4978d 22h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
/highres/sprites/firstperson/2536_chaingun_g.png
/highres/screen/menu/2492_version.png /highres/sprites/firstperson.def /highres/sprites/firstperson/2536_chaingun.md3 /highres/sprites/firstperson/2563_tripkeyhand.png /hrp_readme.txt
|
219 |
4979d 6h |
devastator |
/highres/ |
Embracing tentacles textures and gloss map for 0195 |
|
/highres/textures/5091_d.png /highres/textures/5091_n.png /highres/textures/5091_s.png /highres/textures/5092_d.png /highres/textures/5092_n.png /highres/textures/5092_s.png /highres/textures/5096_d.png /highres/textures/5097_d.png
/highres/textures.def /highres/textures/0195_s.png
|
218 |
4982d 17h |
plagman |
/highres/sprites/ |
New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one. |
|
/highres/sprites/firstperson/2536_chaingun_n.png /highres/sprites/firstperson/2536_chaingun_s.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2536_chaingun.md3 /highres/sprites/firstperson/2536_chaingun.png /highres/sprites/firstperson/2536_chaingun_f.png
|
217 |
4982d 23h |
loomsday |
/highres/sprites/firstperson/ |
#obsolete resources cleanup |
|
/highres/sprites/firstperson/1640_fist.png /highres/sprites/firstperson/2324_crackknuckles.png /highres/sprites/firstperson/2563_tripkeyhand_10.png /highres/sprites/firstperson/2563_tripkeyhand_11_22.png /highres/sprites/firstperson/2563_tripkeyhand_12_18.png /highres/sprites/firstperson/2563_tripkeyhand_13.png /highres/sprites/firstperson/2563_tripkeyhand_14.png /highres/sprites/firstperson/2563_tripkeyhand_15.png /highres/sprites/firstperson/2563_tripkeyhand_16.png /highres/sprites/firstperson/2563_tripkeyhand_21.png /highres/sprites/firstperson/2563_tripkeyhand_23.png /highres/sprites/firstperson/2563_tripkeyhand_24.png
|
216 |
4983d 0h |
loomsday |
/highres/sprites/ |
Muzzleflash added to RPG |
|
/highres/sprites/firstperson/2544_rpg_muzzle.md3 /highres/sprites/firstperson/muzzle_flash_01.png
/highres/sprites/firstperson.def
|
215 |
4983d 19h |
loomsday |
/highres/sprites/ |
RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/1640_fist.md3 /highres/sprites/firstperson/2324_crackknuckles.md3 /highres/sprites/firstperson/2544_rpg.md3 /highres/sprites/firstperson/duke_hand_d.png /highres/sprites/firstperson/duke_hand_n.png /highres/sprites/firstperson/duke_hand_s.png
|
214 |
4983d 22h |
loomsday |
/highres/sprites/firstperson/ |
very draft colormatch to make hipals work on yellow and red |
|
/highres/sprites/firstperson/2563_tripkeyhand.png
|
213 |
4984d 0h |
devastator |
/highres/textures/ |
updates for normal maps |
|
/highres/textures/0249_n.png /highres/textures/0250_n.png /highres/textures/3381_n.png
|
212 |
4986d 22h |
devastator |
/highres/ |
3381 + specular map for 1169 + some fixes with parallax scale in tentacles |
|
/highres/textures/1169_s.png /highres/textures/3381_d.png /highres/textures/3381_n.png /highres/textures/3381_s.png
/highres/textures.def
|