Rev |
Age |
Author |
Path |
Log message |
Diff |
291 |
4528d 10h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4529d 8h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4529d 9h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4533d 21h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4563d 10h |
spiker |
/highres/ |
|
|
286 |
4568d 21h |
spiker |
/highres/ |
4154 |
|
285 |
4595d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4651d 8h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4651d 21h |
spiker |
/highres/ |
|
|
282 |
4652d 2h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4654d 21h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4661d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4667d 9h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4710d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4718d 11h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4718d 12h |
spiker |
/highres/ |
|
|
275 |
4726d 11h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4727d 10h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4727d 11h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4727d 15h |
spiker |
/highres/textures/ |
|
|