Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4524d 12h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4529d 0h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4558d 12h |
spiker |
/highres/ |
|
|
286 |
4563d 23h |
spiker |
/highres/ |
4154 |
|
285 |
4590d 11h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4646d 11h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4647d 0h |
spiker |
/highres/ |
|
|
282 |
4647d 5h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4650d 0h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4657d 0h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4662d 12h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4705d 11h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4713d 14h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4713d 15h |
spiker |
/highres/ |
|
|
275 |
4721d 13h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4722d 13h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4722d 14h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4722d 18h |
spiker |
/highres/textures/ |
|
|
271 |
4722d 18h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4723d 14h |
spiker |
/highres/ |
Content by Lightsource |
|