Rev |
Age |
Author |
Path |
Log message |
Diff |
334 |
4476d 10h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4476d 23h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4477d 1h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4477d 7h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4478d 19h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4479d 0h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4482d 3h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4483d 5h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4483d 7h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4483d 8h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4483d 20h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4484d 0h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4484d 2h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4484d 7h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4486d 20h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4486d 20h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4488d 22h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4489d 2h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4489d 2h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4489d 20h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|