Rev |
Age |
Author |
Path |
Log message |
Diff |
295 |
4532d 23h |
spiker |
/highres/ |
281 |
|
294 |
4533d 15h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4534d 3h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4535d 22h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4545d 16h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4546d 14h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4546d 15h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4551d 3h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4580d 15h |
spiker |
/highres/ |
|
|
286 |
4586d 3h |
spiker |
/highres/ |
4154 |
|
285 |
4612d 14h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4668d 14h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4669d 3h |
spiker |
/highres/ |
|
|
282 |
4669d 8h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4672d 3h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4679d 3h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4684d 15h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4727d 14h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4735d 17h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4735d 18h |
spiker |
/highres/ |
|
|