Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
293 4571d 15h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4573d 10h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4583d 4h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4584d 2h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4584d 3h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4588d 15h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4618d 4h spiker /highres/  
286 4623d 15h spiker /highres/ 4154  
285 4650d 3h nightfright / Reverted to previous versions: 341-343  
284 4706d 2h loomsday /highres/sprites/props/ doublesided now  
283 4706d 15h spiker /highres/  
282 4706d 21h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4709d 15h nightfright / Modified: #341, 343  
280 4716d 16h nightfright / Modified: #342, 343, 821, 916, 917  
279 4722d 4h nightfright / Updated: E1M1.mhk  
278 4765d 3h loomsday /highres/ #369 polymerized + #797 recreated  
277 4773d 6h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4773d 7h spiker /highres/  
275 4781d 5h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4782d 4h loomsday /highres/ polyTile #367  

Show All