Rev |
Age |
Author |
Path |
Log message |
Diff |
291 |
4566d 7h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4567d 4h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4567d 6h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4571d 18h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4601d 6h |
spiker |
/highres/ |
|
|
286 |
4606d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4633d 5h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4689d 4h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4689d 18h |
spiker |
/highres/ |
|
|
282 |
4689d 23h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4692d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4699d 18h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4705d 6h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4748d 5h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4756d 8h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4756d 9h |
spiker |
/highres/ |
|
|
275 |
4764d 7h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4765d 6h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4765d 8h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4765d 12h |
spiker |
/highres/textures/ |
|
|