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Rev Age Author Path Log message Diff
303 4518d 6h leod /highres/ More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
 
302 4518d 15h leod /highres/textures/ fix case of 1151 #2  
301 4518d 15h leod /highres/textures/ fix case of 1151 #1  
300 4518d 16h leod /highres/ First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
 
299 4519d 1h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
298 4519d 19h devastator /highres/ added 1139 1151 Dif Nrm Spec  
297 4530d 14h spiker /highres/sprites/  
296 4531d 10h spiker /highres/sprites/  
295 4537d 17h spiker /highres/ 281  
294 4538d 9h spiker /highres/ Added 4266  
293 4538d 21h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4540d 16h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4550d 10h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4551d 8h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4551d 9h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4555d 21h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4585d 9h spiker /highres/  
286 4590d 21h spiker /highres/ 4154  
285 4617d 8h nightfright / Reverted to previous versions: 341-343  
284 4673d 8h loomsday /highres/sprites/props/ doublesided now  

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