Rev |
Age |
Author |
Path |
Log message |
Diff |
334 |
4507d 3h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4507d 16h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4507d 17h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4508d 0h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4509d 11h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4509d 16h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4512d 20h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4513d 22h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4514d 0h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4514d 1h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4514d 12h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4514d 17h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4514d 18h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4515d 0h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4517d 13h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4517d 13h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4519d 15h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4519d 19h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4519d 19h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4520d 13h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|