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125 5114d 4h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
124 5115d 5h nightfright /highres/ Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8)  
123 5115d 8h loomsday /highres/sprites/ normal + spec for #937 (Book Store Sign)  
122 5116d 2h nightfright / Missing contents since 04-2010 (Part 2)  
121 5116d 2h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
120 5116d 4h loomsday /highres/ Tiles #0181 and #0783 by Ozz  
118 5120d 8h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
114 5147d 10h loomsday /highres/ Tile #0449 is now polymerized  
113 5148d 9h loomsday /highres/  
112 5152d 6h loomsday /highres/sprites/ new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr...
 
111 5156d 4h devastator /highres/ definition for 454  
110 5156d 4h devastator /highres/textures/ texture files for 454  
109 5156d 6h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
108 5157d 8h piterplus /highres/ Forgot to change defs (sh_t happens)  
107 5157d 8h piterplus /highres/textures/ Normals+specular for 1137, 1138  
105 5159d 6h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
100 5167d 8h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
97 5175d 13h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  
94 5177d 7h loomsday / lighthack for E2L9 and parallax definition fix for tile #816  
93 5179d 7h piterplus /highres/ Normal map for 0893-0895.  

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