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189 4891d 3h nightfright / Updated: #1210 (model fix), E2L2.mhk  
/highres/sprites/signs/1210p_guilty.md2
/E2L2.mhk
/highres/screen/menu/2492_version.png
/highres/sprites/signs.def
/hrp_readme.txt
188 4894d 13h devastator /highres/ fixed heightmap and gloss level for 717  
/highres/textures.def
/highres/textures/0717_n.png
187 4894d 13h devastator /highres/ added def for 0717  
/highres/textures.def
186 4894d 13h devastator /highres/textures/ 717 polymer version  
/highres/textures/0717_d.png
/highres/textures/0717_n.png
/highres/textures/0717_s.png
184 4904d 8h loomsday /highres/ parallaxbias fix for #412  
/highres/textures.def
183 4905d 2h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
/highres/textures/4300_d.png
/highres/textures/4300_g.png
/highres/textures/4300_n.png
/highres/textures/4300_s.png
/highres/textures.def
182 4906d 2h loomsday /highres/  
/highres/textures/0412_d.png
/highres/textures/0412_n.png
/highres/textures/0412_s.png
/highres/textures.def
180 4911d 4h loomsday /highres/textures/ revised  
/highres/textures/0345_s.png
/highres/textures/0347_s.png
179 4911d 4h loomsday /highres/ #372 revised, #368 polymerized  
/highres/textures/0368_d.png
/highres/textures/0368_n.png
/highres/textures/0368_s.png
/highres/textures/0372_d.png
/highres/textures/0372_s.png
/highres/textures.def
/highres/textures/0372_n.png
178 4912d 4h loomsday /highres/ #462-#464 tileset polymerized  
/highres/textures/0462_d.png
/highres/textures/0462_n.png
/highres/textures/0462_s.png
/highres/textures/0463_d.png
/highres/textures/0463_s.png
/highres/textures/0464_d.png
/highres/textures.def
177 4912d 20h plagman /highres/sprites/ Tweaked liztroop DEFs by DT.  
/highres/sprites/monsters.def
176 4930d 4h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
/highres/textures/0392_d.png
/highres/textures/0392_n.png
/highres/textures/0392_s.png
/highres/textures.def
175 4930d 8h loomsday /highres/  
/highres/textures/1173_d.png
/highres/textures/1173_n.png
/highres/textures/1173_s.png
/highres/textures.def
174 4949d 5h nightfright / Fixed: #345_s (tga -> png)  
/highres/textures/0345_s.png
/highres/textures/0345_s.tga
/highres/screen/menu/2492_version.png
/highres/textures.def
/hrp_readme.txt
173 4949d 5h nightfright / Maphacks update (by Micky C)  
/E2L1.mhk
/E2L9.mhk
/E3L3.mhk
/E3L4.mhk
/E3L5.mhk
/E3L6.mhk
/E3L7.mhk
/E3L8.mhk
/highres/screen/menu/2492_version.png
172 4960d 15h devastator /highres/ Added def for texture 0345 (d n s)  
/highres/textures.def
171 4960d 15h devastator /highres/textures/ 3d texture 0345  
/highres/textures/0345_n.png
/highres/textures/0345_s.tga
/highres/textures/0345.png
170 4960d 15h devastator /highres/ added def for texture (d s n g) 347  
/highres/textures.def
169 4960d 15h devastator /highres/textures/ 0347 textures only  
/highres/textures/0347_g.png
/highres/textures/0347_n.png
/highres/textures/0347_s.png
/highres/textures/0347.png
168 4961d 3h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
/highres/sprites/monsters/1960_reconcar_s.png
/highres/sprites/monsters.def
/highres/sprites/monsters/1960_reconcar.md3
/highres/sprites/props/0913_fence.md3
/highres/textures.def
/highres/textures/4332.png
/highres/textures/4333.png

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