Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4484d 12h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4486d 8h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4496d 2h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4496d 23h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4497d 1h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4501d 12h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4531d 1h |
spiker |
/highres/ |
|
|
286 |
4536d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4563d 0h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4618d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4619d 12h |
spiker |
/highres/ |
|
|
282 |
4619d 18h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4622d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4629d 13h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4678d 0h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4686d 3h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4686d 4h |
spiker |
/highres/ |
|
|
275 |
4694d 2h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4695d 1h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4695d 3h |
spiker |
/highres/ |
885 polymerized |
|