Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4492d 15h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4503d 11h |
spiker |
/highres/sprites/ |
|
|
296 |
4504d 6h |
spiker |
/highres/sprites/ |
|
|
295 |
4510d 13h |
spiker |
/highres/ |
281 |
|
294 |
4511d 5h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4511d 17h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4513d 12h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4523d 6h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4524d 4h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4524d 5h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4528d 17h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4558d 5h |
spiker |
/highres/ |
|
|
286 |
4563d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4590d 4h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4646d 4h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4646d 17h |
spiker |
/highres/ |
|
|
282 |
4646d 22h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4649d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4656d 17h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4705d 4h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|