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Subversion Repositories
duke3d_hrp
(root)
/
highres/
@ 315
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315
4485d 23h
leod
/
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_polymost.png
/highres/screen/menu/2492_ver_polymost.png
/highres/screen/menu_polymost.def
/highres/screen_polymost.def
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters_polymost.def
/highres/sprites/decals_polymost.def
/highres/sprites/effects_polymost.def
/highres/sprites/firstperson_polymost
/highres/sprites/firstperson_polymost.def
/highres/sprites/firstperson_polymost/1640_fist.md3
/highres/sprites/firstperson_polymost/1640_fist.png
/highres/sprites/firstperson_polymost/2324_crackknuckles.md3
/highres/sprites/firstperson_polymost/2324_crackknuckles.png
/highres/sprites/firstperson_polymost/2510_devastator.jpg
/highres/sprites/firstperson_polymost/2510_devastator.md3
/highres/sprites/firstperson_polymost/2510_devastator_f.jpg
/highres/sprites/firstperson_polymost/2510_devastator_g.png
/highres/sprites/firstperson_polymost/2524_pistol.md3
/highres/sprites/firstperson_polymost/2524_pistol.png
/highres/sprites/firstperson_polymost/2524_pistol_g.png
/highres/sprites/firstperson_polymost/2530_clip.md3
/highres/sprites/firstperson_polymost/2532_cliphand.md3
/highres/sprites/firstperson_polymost/2536_chaingun.md3
/highres/sprites/firstperson_polymost/2536_chaingun.png
/highres/sprites/firstperson_polymost/2536_chaingun_f.png
/highres/sprites/firstperson_polymost/2544_rpg.md3
/highres/sprites/firstperson_polymost/2544_rpg.png
/highres/sprites/firstperson_polymost/2548_freezer.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f_g.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png
/highres/sprites/firstperson_polymost/2568_keycardhand.md3
/highres/sprites/firstperson_polymost/2581_scuba.md3
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/sprites/ice_polymost.def
/highres/sprites/jibs_polymost.def
/highres/sprites/monsters_polymost
/highres/sprites/monsters_polymost.def
/highres/sprites/monsters_polymost/1680_trooper.md3
/highres/sprites/monsters_polymost/1680_trooper_blue.png
/highres/sprites/monsters_polymost/1680_trooper_blue_dead.png
/highres/sprites/monsters_polymost/1680_trooper_g.png
/highres/sprites/monsters_polymost/1680_trooper_gray.png
/highres/sprites/monsters_polymost/1680_trooper_gray_dead.png
/highres/sprites/monsters_polymost/1680_trooper_green.png
/highres/sprites/monsters_polymost/1680_trooper_green_dead.png
/highres/sprites/monsters_polymost/1680_trooper_red.png
/highres/sprites/monsters_polymost/1680_trooper_red_dead.png
/highres/sprites/monsters_polymost/2760_overlord.md3
/highres/sprites/monsters_polymost/2760_overlord.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/monsters_polymost/2760_overlord_pain.png
/highres/sprites/pickups_polymost
/highres/sprites/pickups_polymost.def
/highres/sprites/pickups_polymost/0021_pistol.jpg
/highres/sprites/pickups_polymost/0021_pistol.md3
/highres/sprites/pickups_polymost/0028_shotgun.jpg
/highres/sprites/pickups_polymost/0028_shotgun.md3
/highres/sprites/projectiles_polymost.def
/highres/sprites/props_polymost
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0913_fence.md3
/highres/sprites/props_polymost/0916_fireext.md3
/highres/sprites/props_polymost/0916_fireext.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props_polymost/0917_firealarm.md3
/highres/sprites/signs_polymost.def
/highres/sprites/switches_polymost.def
/highres/sprites_polymost.def
/highres/textures_polymost.def
/duke3d_hrp.def
/highres/sprites/ice.def
314
4486d 3h
spiker
/highres/sprites/firstperson/
small tweak
/highres/sprites/firstperson/2524_pistol.md3
313
4486d 4h
spiker
/highres/sprites/
More pisol adjustmenst + normal fix for scuba
/highres/sprites/firstperson/2524.png
/highres/sprites/firstperson/2524_pistol.png
/highres/sprites/firstperson/2524_pistol_g.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/firstperson/2530_clip.md3
/highres/sprites/firstperson/2532_cliphand.md3
/highres/sprites/firstperson/2581_scuba.md3
312
4486d 23h
h266
/highres/
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well.
/highres/projections.def
311
4488d 7h
leod
/highres/
Fix brace
/highres/textures.def
310
4488d 8h
leod
/highres/
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
/highres/sprites/characters/0603_skin_g.png
/highres/sprites/characters/4510_pirate1a_12_18.png
/highres/sprites/monsters/4740_queen_12_18.png
/highres/sprites/monsters/4740_queen_death_12_18.png
/highres/sprites/characters/4510_pirate1a_12.png
/highres/sprites/monsters/4740_queen_12.png
/highres/sprites/monsters/4740_queen_death_12.png
/highres/projections.def
/highres/screen.def
/highres/screen/fonts.def
/highres/screen/menu.def
/highres/skyboxes.def
/highres/sprites.def
/highres/sprites/build.def
/highres/sprites/characters.def
/highres/sprites/decals.def
/highres/sprites/effects.def
/highres/sprites/firstperson.def
/highres/sprites/ice.def
/highres/sprites/jibs.def
/highres/sprites/monsters.def
/highres/sprites/pickups.def
/highres/sprites/projectiles.def
/highres/sprites/props.def
/highres/sprites/signs.def
/highres/sprites/switches.def
/highres/textures.def
309
4490d 23h
leod
/highres/sprites/
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
/highres/sprites/effects/0663_0.png
/highres/sprites/effects/0663_2.png
/highres/sprites/effects/0663_7.png
/highres/sprites/signs/0937_d.png
/highres/sprites/signs/1042_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d_g.png
/highres/sprites/switches/0136_sdoorswitch_red_d.png
/highres/sprites/switches/0136_sdoorswitch_red_d_g.png
/highres/sprites/signs.def
/highres/sprites/signs/0937.png
/highres/sprites/signs/1042.png
/highres/sprites/switches.def
/highres/sprites/switches/0136_sdoorswitch_green.png
/highres/sprites/switches/0136_sdoorswitch_green_glow.png
/highres/sprites/switches/0136_sdoorswitch_red.png
/highres/sprites/switches/0136_sdoorswitch_red_glow.png
308
4491d 0h
leod
/highres/
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png)
/highres/textures/0251_10_d.png
/highres/textures/0251_11_22_d.png
/highres/textures/0251_12_18_d.png
/highres/textures/0251_13_d.png
/highres/textures/0251_14_d.png
/highres/textures/0251_15_d.png
/highres/textures/0251_16_d.png
/highres/textures/0251_21_d.png
/highres/textures/0251_23_d.png
/highres/textures/0251_24_d.png
/highres/textures/0251_d.png
/highres/textures/0252_10_d.png
/highres/textures/0252_11_22_d.png
/highres/textures/0252_12_18_d.png
/highres/textures/0252_13_d.png
/highres/textures/0252_14_d.png
/highres/textures/0252_15_d.png
/highres/textures/0252_16_d.png
/highres/textures/0252_21_d.png
/highres/textures/0252_23_d.png
/highres/textures/0252_24_d.png
/highres/textures/0252_d.png
/highres/textures/0258_d.png
/highres/textures/0258_d_g.png
/highres/textures/0276_23_d.png
/highres/textures/0276_2_d.png
/highres/textures/0276_d.png
/highres/textures/1215_d_g.png
/highres/textures/0251_12_18.png
/highres/textures/0251_13.png
/highres/textures/0251_14.png
/highres/textures/0251_15.png
/highres/textures/0251_16.png
/highres/textures/0251_21.png
/highres/textures/0251_23.png
/highres/textures/0251_24.png
/highres/textures/0252_12_18.png
/highres/textures/0252_13.png
/highres/textures/0252_14.png
/highres/textures/0252_15.png
/highres/textures/0252_16.png
/highres/textures/0252_21.png
/highres/textures/0252_23.png
/highres/textures/0252_24.png
/highres/textures/0276_23.png
/highres/textures.def
/highres/textures/0251.png
/highres/textures/0251_10.png
/highres/textures/0251_11_22.png
/highres/textures/0252.png
/highres/textures/0252_10.png
/highres/textures/0252_11_22.png
/highres/textures/0258.png
/highres/textures/0258_g.png
/highres/textures/0276.png
/highres/textures/0276_2.png
/highres/textures/1215_g.png
307
4491d 5h
leod
/highres/
fix 724_d
/highres/textures.def
306
4491d 11h
leod
/highres/
JPG->PNG conversions reverted
/highres/textures/0151.jpg
/highres/textures/0158.jpg
/highres/textures/0159.jpg
/highres/textures/0181.jpg
/highres/textures/0191.jpg
/highres/textures/0545.jpg
/highres/textures/0545_d.jpg
/highres/textures/0707.jpg
/highres/textures/0707_7.jpg
/highres/textures/0707_8.jpg
/highres/textures/0708.jpg
/highres/textures/0708_7.jpg
/highres/textures/0708_8.jpg
/highres/textures/0749.jpg
/highres/textures/0880.jpg
/highres/textures/1102.jpg
/highres/textures/1102_d.jpg
/highres/textures/1133.jpg
/highres/textures/1133_d.jpg
/highres/textures/4304.jpg
/highres/textures/0151.png
/highres/textures/0158.png
/highres/textures/0159.png
/highres/textures/0181.png
/highres/textures/0191.png
/highres/textures/0545.png
/highres/textures/0545_d.png
/highres/textures/0707.png
/highres/textures/0707_7.png
/highres/textures/0707_8.png
/highres/textures/0708.png
/highres/textures/0708_7.png
/highres/textures/0708_8.png
/highres/textures/0749.png
/highres/textures/0880.png
/highres/textures/1102.png
/highres/textures/1102_d.png
/highres/textures/1133.png
/highres/textures/1133_d.png
/highres/textures/4304.png
/highres/textures.def
305
4491d 23h
leod
/highres/
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
/highres/textures/0158_d.png
/highres/textures/0159_d.png
/highres/textures/0545.png
/highres/textures/0545_d.png
/highres/textures/0707.png
/highres/textures/0707_7.png
/highres/textures/0707_8.png
/highres/textures/0708.png
/highres/textures/0708_7.png
/highres/textures/0708_8.png
/highres/textures/0880_d.png
/highres/textures/1102.png
/highres/textures/1102_d.png
/highres/textures/1133.png
/highres/textures/1133_d.png
/highres/textures/4304_d.png
/highres/textures/0158.jpg
/highres/textures/0545.jpg
/highres/textures/1102.jpg
/highres/textures/1133.jpg
/highres/textures.def
/highres/textures/0158.png
/highres/textures/0159.png
/highres/textures/0880.png
/highres/textures/4304.png
304
4492d 1h
leod
/highres/textures/
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch.
/highres/textures/0120_d.png
/highres/textures/0121_d.png
/highres/textures/0150_d.png
/highres/textures/0152_d.png
/highres/textures/0153_d.png
/highres/textures/0154_d.png
/highres/textures/0155_d.png
/highres/textures/0156_d.png
/highres/textures/0157_d.png
/highres/textures/0183_d.png
/highres/textures/0195_d.png
/highres/textures/0211_d.png
/highres/textures/0212_d.png
/highres/textures/0213_d.png
/highres/textures/0214_d.png
/highres/textures/0215_d.png
/highres/textures/0218_d.png
/highres/textures/0224_d.png
/highres/textures/0233_d.png
/highres/textures/0234_d.png
/highres/textures/0235_d.png
/highres/textures/0236_d.png
/highres/textures/0237_d.png
/highres/textures/0253_d.png
/highres/textures/0301_d.png
/highres/textures/0305_d.png
/highres/textures/0342_d.png
/highres/textures/0343_d.png
/highres/textures/0345_d.png
/highres/textures/0346_d.png
/highres/textures/0347_d.png
/highres/textures/0354_d.png
/highres/textures/0360_d.png
/highres/textures/0361_d.png
/highres/textures/0363_d.png
/highres/textures/0378_d.png
/highres/textures/0447_d.png
/highres/textures/0450_d.png
/highres/textures/0455_d.png
/highres/textures/0575_d.png
/highres/textures/0719_d.png
/highres/textures/0723_d.png
/highres/textures/0724_d.png
/highres/textures/0725_d.png
/highres/textures/0735.png
/highres/textures/0743_d.png
/highres/textures/0757_24.png
/highres/textures/0757_d.png
/highres/textures/0763_d.png
/highres/textures/0764_d.png
/highres/textures/0782_d.png
/highres/textures/0815_d.png
/highres/textures/0821_d.png
/highres/textures/0827_d.png
/highres/textures/0913_d.png
/highres/textures/1097_d.png
/highres/textures/1109_d.png
/highres/textures/1124_d.png
/highres/textures/1140.png
/highres/textures/1189_d.png
/highres/textures/1204_d.png
/highres/textures/5110_d.png
/highres/textures/5111_d.png
/highres/textures/5112_d.png
303
4492d 1h
leod
/highres/
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
/highres/textures.def
/highres/textures/0120.png
/highres/textures/0121.png
/highres/textures/0150.png
/highres/textures/0152.png
/highres/textures/0153.png
/highres/textures/0154.png
/highres/textures/0155.png
/highres/textures/0156.png
/highres/textures/0157.png
/highres/textures/0183.png
/highres/textures/0195.png
/highres/textures/0211.png
/highres/textures/0212.png
/highres/textures/0213.png
/highres/textures/0214.png
/highres/textures/0215.png
/highres/textures/0218.png
/highres/textures/0224.png
/highres/textures/0233.png
/highres/textures/0234.png
/highres/textures/0235.png
/highres/textures/0236.png
/highres/textures/0237.png
/highres/textures/0253.png
/highres/textures/0301.png
/highres/textures/0305.png
/highres/textures/0342.png
/highres/textures/0343.png
/highres/textures/0345.png
/highres/textures/0346.png
/highres/textures/0347.png
/highres/textures/0354.png
/highres/textures/0360.png
/highres/textures/0361.png
/highres/textures/0363.png
/highres/textures/0378.png
/highres/textures/0447.png
/highres/textures/0450.png
/highres/textures/0455.png
/highres/textures/0575.png
/highres/textures/0719.png
/highres/textures/0723.png
/highres/textures/0724.png
/highres/textures/0725.png
/highres/textures/0743.png
/highres/textures/0757.png
/highres/textures/0763.png
/highres/textures/0764.png
/highres/textures/0782.png
/highres/textures/0815.png
/highres/textures/0821.png
/highres/textures/0827.png
/highres/textures/0913.png
/highres/textures/1097.png
/highres/textures/1109.png
/highres/textures/1124.png
/highres/textures/1189.png
/highres/textures/1204.png
/highres/textures/5110.png
/highres/textures/5111.png
/highres/textures/5112.png
302
4492d 10h
leod
/highres/textures/
fix case of 1151 #2
/highres/textures/1151_n.png
/highres/textures/1151_s.png
301
4492d 10h
leod
/highres/textures/
fix case of 1151 #1
/highres/textures/1151_N.png
/highres/textures/1151_S.png
300
4492d 11h
leod
/highres/
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
/highres/textures/0070_d.png
/highres/textures.def
/highres/textures/0070.png
299
4492d 20h
h266
/highres/sprites/
Fix pal 12/18 of the Alien Queen in monsters.def.
/highres/sprites/monsters.def
298
4493d 13h
devastator
/highres/
added 1139 1151 Dif Nrm Spec
/highres/textures/1139_d.png
/highres/textures/1139_n.png
/highres/textures/1139_s.png
/highres/textures/1151_N.png
/highres/textures/1151_S.png
/highres/textures.def
297
4504d 9h
spiker
/highres/sprites/
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_s.png
296
4505d 5h
spiker
/highres/sprites/
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
/highres/sprites/pickups/0021_pistol_d.png
/highres/sprites/pickups/0021_pistol_s.png
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