Rev |
Age |
Author |
Path |
Log message |
Diff |
340 |
4463d 19h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4464d 10h |
spiker |
/highres/sprites/ |
|
|
338 |
4464d 11h |
spiker |
/highres/sprites/ |
|
|
337 |
4464d 13h |
spiker |
/highres/sprites/ |
|
|
336 |
4464d 14h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4477d 5h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4477d 15h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4478d 5h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
330 |
4479d 23h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4480d 4h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4483d 7h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4484d 10h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4484d 11h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
324 |
4485d 0h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4485d 5h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4485d 6h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4485d 12h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4488d 0h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4488d 0h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4490d 3h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|