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504 4016d 7h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
/highres/textures/0880_s.png
/maphacks/dukeplus/Dukecide.mhk
/maphacks/dukeplus/FBTB.mhk
/maphacks/dukeplus/dpcbp.mhk
/maphacks/dukeplus/mapE1L1A.mhk
/highres/sprites/pickups.def
/highres/textures.def
/highres/textures/0879_d.png
/highres/textures/0879_n.png
/highres/textures/0879_s.png
/highres/textures/0880_d.png
/highres/textures/0880_n.png
/highres/textures_polymost.def
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/Festpark.mhk
/maphacks/zykov/iittc/iit_revisited_mhk.def
503 4018d 10h loomsday /highres/ #4117 polymost version  
/highres/textures/4117.png
/highres/textures_polymost.def
502 4018d 17h loomsday /highres/ #4350 polymer + #4349 sharpen  
/highres/textures/4350_d.png
/highres/textures.def
/highres/textures/4349_d.png
501 4019d 4h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
/highres/textures/4349_d.png
/highres/textures/4349_n.png
/highres/textures/4349_s.png
/highres/textures.def
500 4021d 17h spiker /highres/sprites/pickups/ Shotgun rotated, centered origin  
/highres/sprites/pickups/0028_shotgun.md3
499 4026d 7h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
/maphacks/zykov/A.DREAM2.mhk
/maphacks/zykov/iittc
/maphacks/zykov/killcity.mhk
/maphacks/iittc
/maphacks/usermaps/A.DREAM2.mhk
/maphacks/usermaps/killcity.mhk
/highres/sprites/pickups.def
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
493 4040d 5h leod / UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)

misc. maphack fixes and updates
hud_polymost.def : cosmetic
 
/maphacks/billyboy
/maphacks/billyboy/billyboy_mhk.def
/maphacks/billyboy/oranges.mhk
/maphacks/dukeplus/!DP.mhk
/maphacks/dukeplus/DPeffects.mhk
/maphacks/dukeplus/DUKEBIKE2.mhk
/maphacks/dukeplus/spacejump.mhk
/maphacks/usermaps/Discard.mhk
/maphacks/usermaps/DiscardAttrition.mhk
/maphacks/usermaps/Ogbb.mhk
/maphacks/usermaps/OgbbAttrition.mhk
/maphacks/usermaps/T2.mhk
/highres/screen/hud_polymost.def
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/dukeplus/eternity/dne01.mhk
/maphacks/dukeplus/eternity/dne02.mhk
/maphacks/dukeplus/eternity/dne03.mhk
/maphacks/dukeplus/eternity/dne04.mhk
/maphacks/dukeplus/eternity/dne05.mhk
/maphacks/dukeplus/eternity/dne06.mhk
/maphacks/dukeplus/eternity/dne07.mhk
/maphacks/dukeplus/overkill/ok1.mhk
/maphacks/dukeplus/overkill/ok2.mhk
/maphacks/dukeplus/overkill/ok3.mhk
/maphacks/dukeplus/overkill/ok4.mhk
/maphacks/dukeplus/overkill/okb1.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/ArenaQ.mhk
/maphacks/usermaps/TITTYCITY.mhk
/maphacks/usermaps/foreverplus.mhk
/maphacks/usermaps_mhk.def
492 4042d 7h nightfright /highres/screen/ hud.def: tile #33 ("INV" mini-HUD box) was defined twice  
/highres/screen/hud.def
487 4063d 7h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
/highres/sprites/characters.def
/highres/sprites/firstperson.def
/highres/sprites/firstperson_polymost.def
486 4071d 4h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
/maphacks/usermaps/DAEMONUS.mhk
/maphacks/usermaps/DAEMONUS_ATT-2013-03-17.mhk
/maphacks/usermaps/PARK.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/E1L3.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/3drealms/E1L3.mhk
/maphacks/3drealms_polymost/E1L3_polymost.mhk
/maphacks/usermaps_mhk.def
485 4079d 4h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
/maphacks/usermaps/BF32.mhk
/maphacks/usermaps/RedRock.mhk
/maphacks/usermaps/SECREQ-2005-10-10.mhk
/maphacks/usermaps/SECREQ-2005-10-15.mhk
/maphacks/usermaps/Slammer.mhk
/maphacks/usermaps/tamachaz.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/usermaps_mhk.def
483 4086d 8h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
/maphacks/usermaps/SALINE.mhk
/E1L1.mhk
/E1L5.mhk
/highres/textures_polymost.def
/maphacks/3drealms/E1L1_13d.mhk
/maphacks/3drealms/E1L1_atomic.mhk
/maphacks/3drealms/E1L5.mhk
/maphacks/3drealms_polymost/E1L1_13d_polymost.mhk
/maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms_polymost/E1L5_polymost.mhk
/maphacks/usermaps_mhk.def
482 4093d 8h spiker /highres/ Marked pipebomb, 5099-5104  
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/highres/sprites/props/4419_openpbomb.md3
/highres/sprites/props/4419_openpbomb.png
/highres/textures.def
480 4097d 12h spiker /highres/sprites/props/ dukeburger update  
/highres/sprites/props/4570_dukeburger2013.md3
/highres/sprites/props/4570_dukeburger2013.png
478 4100d 7h spiker /highres/sprites/ Dukeburger with new Duke model  
/highres/sprites/props/4570_dukeburger2013.md3
/highres/sprites/props/4570_dukeburger2013.png
/highres/sprites/props.def
476 4101d 17h spiker /highres/sprites/ Frozen Duke  
/highres/sprites/ice/1405_bandolier_ice_d.png
/highres/sprites/ice/1405_duke2013_ice.md3
/highres/sprites/ice/1405_duke2013_ice_d.png
/highres/sprites/ice/1405_duke2013_shotty_ice.png
/highres/sprites/ice/1405_jetpack_ice_d.png
/highres/sprites/ice/iceicle.png
/highres/sprites/ice.def
475 4102d 16h spiker /highres/sprites/characters/ Minor Duke fixes  
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/characters/1405_duke2013_d.png
474 4103d 2h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
/highres/screen/hud_polymost.def
/highres/screen_polymost.def
/maphacks/iittc/1A.WATRB.mhk
472 4103d 9h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
/highres/sprites/pickups/0041_chaingunammo.png
/highres/sprites/pickups_polymost/0057_jetpack.md3
/highres/sprites/pickups_polymost/0057_jetpack.png
/highres/sprites/pickups/0041_chanigunammo.png
/highres/sprites/pickups/0057_jetpack.md3
/highres/sprites/pickups/0057_jetpack.png
/highres/sprites/characters_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
471 4103d 11h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
/highres/sprites/props/0407_fansprite.md3
/highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props/0407_fansprite_d.png
/highres/sprites/props/0407_fansprite_n.png
/highres/sprites/props/0407_fansprite_s.png

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