Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4514d 8h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4516d 4h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4525d 22h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4526d 19h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4526d 21h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4531d 9h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4560d 21h |
spiker |
/highres/ |
|
|
286 |
4566d 8h |
spiker |
/highres/ |
4154 |
|
285 |
4592d 20h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4648d 19h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4649d 9h |
spiker |
/highres/ |
|
|
282 |
4649d 14h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4652d 8h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4659d 9h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4707d 20h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4715d 23h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4716d 0h |
spiker |
/highres/ |
|
|
275 |
4723d 22h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4724d 21h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4724d 23h |
spiker |
/highres/ |
885 polymerized |
|