Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
321 4451d 16h spiker /highres/sprites/ more pistol and hands fixes  
319 4454d 5h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4456d 7h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4457d 5h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4457d 9h spiker /highres/sprites/firstperson/ small tweak  
313 4457d 10h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4459d 14h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4462d 5h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4464d 2h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4475d 15h spiker /highres/sprites/  
296 4476d 11h spiker /highres/sprites/  
293 4483d 21h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4485d 17h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4496d 8h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4496d 10h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4618d 8h loomsday /highres/sprites/props/ doublesided now  
280 4628d 22h nightfright / Modified: #342, 343, 821, 916, 917  
277 4685d 12h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4694d 16h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4695d 12h spiker /highres/ Content by Lightsource  

Show All