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499 4050d 5h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
/maphacks/zykov/A.DREAM2.mhk
/maphacks/zykov/iittc
/maphacks/zykov/killcity.mhk
/maphacks/iittc
/maphacks/usermaps/A.DREAM2.mhk
/maphacks/usermaps/killcity.mhk
/highres/sprites/pickups.def
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
487 4087d 5h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
/highres/sprites/characters.def
/highres/sprites/firstperson.def
/highres/sprites/firstperson_polymost.def
486 4095d 3h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
/maphacks/usermaps/DAEMONUS.mhk
/maphacks/usermaps/DAEMONUS_ATT-2013-03-17.mhk
/maphacks/usermaps/PARK.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/E1L3.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/3drealms/E1L3.mhk
/maphacks/3drealms_polymost/E1L3_polymost.mhk
/maphacks/usermaps_mhk.def
485 4103d 2h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
/maphacks/usermaps/BF32.mhk
/maphacks/usermaps/RedRock.mhk
/maphacks/usermaps/SECREQ-2005-10-10.mhk
/maphacks/usermaps/SECREQ-2005-10-15.mhk
/maphacks/usermaps/Slammer.mhk
/maphacks/usermaps/tamachaz.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/maphacks/usermaps_mhk.def
482 4117d 6h spiker /highres/ Marked pipebomb, 5099-5104  
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/highres/sprites/props/4419_openpbomb.md3
/highres/sprites/props/4419_openpbomb.png
/highres/textures.def
480 4121d 11h spiker /highres/sprites/props/ dukeburger update  
/highres/sprites/props/4570_dukeburger2013.md3
/highres/sprites/props/4570_dukeburger2013.png
478 4124d 6h spiker /highres/sprites/ Dukeburger with new Duke model  
/highres/sprites/props/4570_dukeburger2013.md3
/highres/sprites/props/4570_dukeburger2013.png
/highres/sprites/props.def
476 4125d 16h spiker /highres/sprites/ Frozen Duke  
/highres/sprites/ice/1405_bandolier_ice_d.png
/highres/sprites/ice/1405_duke2013_ice.md3
/highres/sprites/ice/1405_duke2013_ice_d.png
/highres/sprites/ice/1405_duke2013_shotty_ice.png
/highres/sprites/ice/1405_jetpack_ice_d.png
/highres/sprites/ice/iceicle.png
/highres/sprites/ice.def
475 4126d 15h spiker /highres/sprites/characters/ Minor Duke fixes  
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/characters/1405_duke2013_d.png
472 4127d 8h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
/highres/sprites/pickups/0041_chaingunammo.png
/highres/sprites/pickups_polymost/0057_jetpack.md3
/highres/sprites/pickups_polymost/0057_jetpack.png
/highres/sprites/pickups/0041_chanigunammo.png
/highres/sprites/pickups/0057_jetpack.md3
/highres/sprites/pickups/0057_jetpack.png
/highres/sprites/characters_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
471 4127d 10h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
/highres/sprites/props/0407_fansprite.md3
/highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props/0407_fansprite_d.png
/highres/sprites/props/0407_fansprite_n.png
/highres/sprites/props/0407_fansprite_s.png
470 4127d 10h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
/highres/sprites/props/0407_fansprite_d.png
/highres/sprites/props/0407_fansprite_n.png
/highres/sprites/props/0407_fansprite_s.png
/highres/sprites/props_polymost/0407_fansprite.md3
/highres/sprites/props_polymost/0407_fansprite.png
/highres/sprites/props_polymost/0411_fanspritebroke.md3
/highres/sprites/props/0407_fansprite.md3
/highres/sprites/props/0407_fansprite.png
/highres/sprites/props/0411_fanspritebroke.md3
/highres/sprites/props.def
/highres/sprites/props_polymost.def
469 4127d 11h spiker /highres/sprites/ New Cycloid rotating hologram head  
/highres/sprites/monsters/0490_cycloidhead2013.md3
/highres/sprites/monsters/0490_cycloidhead2013.png
/highres/sprites/monsters.def
468 4127d 12h spiker /highres/ Jetpack 2013  
/highres/screen/hud/2467_jetpack2013.png
/highres/sprites/pickups/0057_jetpack2013.md3
/highres/screen/hud.def
/highres/sprites/pickups.def
467 4128d 6h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
/highres/sprites/characters.def
465 4128d 10h spiker /highres/sprites/ Some Duke fixes  
/highres/sprites/characters.def
/highres/sprites/characters/1405_duke2013_d.png
463 4129d 12h leod / Frozen Duke workaround; small maphack fix  
/highres/sprites/ice.def
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
462 4130d 2h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
/highres/sprites/pickups/0052_healthbottle.md3
/highres/sprites/pickups/0052_healthbottle_d.png
/highres/sprites/pickups/0052_healthbottle_n.png
/highres/sprites/pickups/0052_healthbottle_s.png
/highres/sprites/pickups_polymost.def
461 4130d 3h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
/highres/sprites/pickups/0052_healthbottle_d.png
/highres/sprites/pickups/0052_healthbottle_n.png
/highres/sprites/pickups/0052_healthbottle_s.png
/highres/sprites/pickups_polymost/0052_healthbottle.md3
/highres/sprites/pickups_polymost/0052_healthbottle.png
/maphacks/iittc/1A.HOME.mhk
/highres/sprites/pickups/0052_healthbottle.md3
/highres/sprites/pickups/0052_healthbottle.png
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/maphacks/iittc/iit_revisited_mhk.def
460 4130d 5h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
/highres/sprites/monsters_polymost/2710_cycloid.md3
/highres/sprites/monsters_polymost/2710_cycloid.png
/highres/sprites/monsters_polymost/2710_cycloid_g.png
/highres/sprites/monsters_polymost/2710_cycloidlight.png
/highres/sprites/monsters_polymost/2710_cycloidpain.png
/highres/sprites/monsters/2710_cycloid.md3
/highres/sprites/monsters/2710_cycloid.png
/highres/sprites/monsters/2710_cycloid_g.png
/highres/sprites/monsters/2710_cycloidlight.png
/highres/sprites/monsters/2710_cycloidpain.png
/highres/sprites/ice.def
/highres/sprites/ice_polymost.def
/highres/sprites/monsters.def
/highres/sprites/monsters/2710_armour_d.png
/highres/sprites/monsters/2710_armour_n.png
/highres/sprites/monsters/2710_armour_s.png
/highres/sprites/monsters/2710_body_d.png
/highres/sprites/monsters/2710_body_g.png
/highres/sprites/monsters/2710_body_n.png
/highres/sprites/monsters/2710_body_s.png
/highres/sprites/monsters/2710_limbs_d.png
/highres/sprites/monsters/2710_limbs_n.png
/highres/sprites/monsters/2710_limbs_s.png
/highres/sprites/monsters_polymost.def

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