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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
characters/
– Rev 569
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Diff
565
3895d 23h
leod
/
Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
562
3896d 1h
spiker
/highres/sprites/
new mighty boot
559
3900d 6h
leod
/
PNGOUT nitpicking
558
3900d 22h
spiker
/highres/sprites/characters/
optimized
557
3900d 22h
spiker
/highres/sprites/characters/
Added some detail
556
3900d 23h
leod
/
Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
555
3901d 4h
spiker
/highres/sprites/characters/
terminator last second update
554
3902d 2h
spiker
/highres/sprites/
1356-1357 terminator
551
3905d 3h
spiker
/highres/sprites/
Part 2
550
3905d 3h
spiker
/highres/sprites/
Duke restored.
549
3905d 20h
leod
/
2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
535
3965d 0h
leod
/
Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews
534
3965d 9h
nightfright
/highres/sprites/characters/
Updated Duke model skins (#1405) by Tea Monster
526
3969d 7h
leod
/highres/sprites/
PNGOUT optimizations part 15: sprites #6: characters
Both new and old PNGs convert to binary identical TGAs
475
4107d 7h
spiker
/highres/sprites/characters/
Minor Duke fixes
465
4109d 1h
spiker
/highres/sprites/
Some Duke fixes
459
4110d 21h
leod
/highres/
Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures
455
4111d 4h
spiker
/highres/
Duke and Cycloid
348
4417d 17h
spiker
/