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Rev Age Author Path Log message Diff
205 4852d 3h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4853d 19h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
196 4867d 18h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
157 5037d 22h nightfright / Added: #227_d/n/s, 502_d/n/s  
155 5052d 1h loomsday /highres/sprites/ HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)  
143 5062d 23h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
66 5219d 16h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
57 5262d 8h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
47 5295d 0h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
17 5359d 6h parkar /highres/sprites/firstperson/ New freezer textures from ozz.  
10 5374d 3h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5512d 22h plagman / Initial revision. Copies everything from Parkar's private SVN server.