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Rev Age Author Path Log message Diff
297 4560d 10h spiker /highres/sprites/  
296 4561d 6h spiker /highres/sprites/  
293 4568d 17h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
277 4770d 7h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4779d 11h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4780d 7h spiker /highres/ Content by Lightsource  
246 4869d 5h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
239 4883d 5h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
231 4895d 15h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
225 4897d 7h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
222 4899d 5h nightfright / Fixing messed up #220 commit, part 2  
221 4899d 5h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4899d 6h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4903d 0h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4903d 7h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4903d 8h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4904d 2h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4904d 6h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  
205 4910d 8h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4912d 0h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  

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