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Rev Age Author Path Log message Diff
314 4456d 22h spiker /highres/sprites/firstperson/ small tweak  
313 4456d 23h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
297 4475d 4h spiker /highres/sprites/  
296 4476d 0h spiker /highres/sprites/  
293 4483d 11h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
277 4685d 1h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4694d 5h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4695d 1h spiker /highres/ Content by Lightsource  
246 4783d 23h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
239 4797d 23h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
231 4810d 9h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
225 4812d 1h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
222 4813d 23h nightfright / Fixing messed up #220 commit, part 2  
221 4813d 23h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4814d 0h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4817d 18h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4818d 1h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4818d 2h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4818d 20h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4819d 0h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  

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