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Rev Age Author Path Log message Diff
340 4472d 19h spiker /highres/sprites/ Shotgun tweaks  
336 4473d 14h spiker /highres/sprites/ shotgun  
329 4489d 4h spiker /highres/sprites/ more tweaks  
323 4494d 5h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4494d 6h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4494d 12h spiker /highres/sprites/ more pistol and hands fixes  
318 4499d 3h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
314 4500d 5h spiker /highres/sprites/firstperson/ small tweak  
313 4500d 6h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
297 4518d 11h spiker /highres/sprites/  
296 4519d 7h spiker /highres/sprites/  
293 4526d 17h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
277 4728d 8h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4737d 12h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4738d 8h spiker /highres/ Content by Lightsource  
246 4827d 6h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
239 4841d 6h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
231 4853d 15h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
225 4855d 8h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
222 4857d 6h nightfright / Fixing messed up #220 commit, part 2  

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