Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
341 4459d 10h spiker /highres/sprites/  
340 4460d 17h spiker /highres/sprites/ Shotgun tweaks  
336 4461d 12h spiker /highres/sprites/ shotgun  
329 4477d 2h spiker /highres/sprites/ more tweaks  
323 4482d 3h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4482d 4h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4482d 10h spiker /highres/sprites/ more pistol and hands fixes  
318 4487d 1h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
314 4488d 3h spiker /highres/sprites/firstperson/ small tweak  
313 4488d 4h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
297 4506d 9h spiker /highres/sprites/  
296 4507d 5h spiker /highres/sprites/  
293 4514d 15h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
277 4716d 6h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4725d 10h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4726d 6h spiker /highres/ Content by Lightsource  
246 4815d 4h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
239 4829d 4h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
231 4841d 13h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
225 4843d 6h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 

Show All