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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
firstperson.def
– Rev 614
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568
3964d 1h
spiker
/highres/sprites/
Mightyboot update
564
3967d 21h
spiker
/highres/sprites/
563
3967d 21h
spiker
/highres/sprites/
quick kick update
562
3967d 22h
spiker
/highres/sprites/
new mighty boot
545
4000d 3h
spiker
/highres/sprites/
Chaingun muzzle flash improvment
544
4001d 4h
spiker
/highres/sprites/
Pistol hand update
487
4139d 18h
nightfright
/highres/sprites/
Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code
394
4404d 18h
loomsday
/highres/sprites/
spec'n diffuse sharpness tweak
393
4407d 0h
h266
/highres/sprites/
correctly animated Polymer HUD Devastator (2510-2511)
390
4410d 23h
leod
/
glowmaps renamed for consistent naming style
hydrent -> hydrant
385
4418d 21h
h266
/highres/sprites/
Cover #2614 with #2615 for portability instead of doing nothing.
384
4419d 17h
leod
/
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
380
4423d 14h
leod
/highres/
Polymer-only diffuse maps renamed with "_d" for clarity
348
4489d 14h
spiker
/