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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
firstperson_polymost/
@ 467
– Rev 565
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565
4050d 5h
leod
/
Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
525
4123d 13h
leod
/highres/sprites/
PNGOUT optimizations part 14: sprites #5: firstperson
Both new and old PNGs convert to binary identical TGAs
388
4497d 5h
leod
/highres/
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
386
4499d 23h
leod
/highres/sprites/firstperson_polymost/
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner
379
4508d 8h
leod
/highres/sprites/
Polymost : drop old models 0913_fence, 2581_scuba
378
4508d 11h
leod
/highres/sprites/firstperson_polymost/
Obsolete Polymost texture 2510_devastator.png removed
376
4509d 8h
leod
/highres/sprites/
Cleanup : some Polymost-only textures moved
373
4515d 10h
leod
/
Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
348
4571d 23h
spiker
/