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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
pickups.def
– Rev 165
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143
5126d 15h
nightfright
/
Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764
121
5174d 14h
nightfright
/highres/
Missing contents since 04-2010 (Part 1)
66
5283d 8h
h266
/highres/
new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
65
5283d 10h
loomsday
/highres/sprites/
normalmap for shrinker ammo is now uncommented, works since EDuke32 synthesis build 1608
specularmap for fence #913 is uncommented, works since EDuke32 synthesis build 1609
64
5286d 15h
loomsday
/highres/sprites/
normal map for shrinker crystall ammo temporary disabled in defs for Plagman to tinker with possible definition bug.
47
5358d 16h
h266
/highres/
70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)
10
5437d 19h
parkar
/
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
1
5576d 14h
plagman
/
Initial revision. Copies everything from Parkar's private SVN server.