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Rev Age Author Path Log message Diff
230 4829d 23h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
225 4831d 0h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
126 5100d 7h nightfright / Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work)  
125 5100d 22h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
121 5102d 21h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
65 5211d 17h loomsday /highres/sprites/ normalmap for shrinker ammo is now uncommented, works since EDuke32 synthesis build 1608
specularmap for fence #913 is uncommented, works since EDuke32 synthesis build 1609
 
61 5226d 0h loomsday /highres/sprites/ I was playing e2l7 and notice that those poor domelights are completely barely visible in the dark, duplicating the duffuse texture into glow slot did the trick  
58 5246d 0h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
47 5286d 22h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
21 5308d 22h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
10 5366d 1h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5504d 21h plagman / Initial revision. Copies everything from Parkar's private SVN server.