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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
props_polymost/
– Rev 597
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588
3940d 14h
leod
/
Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
535
4045d 15h
leod
/
Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews
530
4049d 15h
leod
/highres/sprites/
0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost
523
4049d 22h
leod
/highres/sprites/
PNGOUT optimizations part 12: sprites #3: props
Both new and old PNGs convert to binary identical TGAs
470
4188d 17h
leod
/highres/sprites/
Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
433
4217d 12h
leod
/highres/sprites/
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
400
4411d 16h
leod
/highres/sprites/
Polymost: keep old chair. It fits better IMO.
379
4434d 17h
leod
/highres/sprites/
Polymost : drop old models 0913_fence, 2581_scuba
348
4498d 8h
spiker
/